GLYMPS GAMEDESIGN

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School assignment
N.A.
Avans University of Applied Sciences
03-18-2016

Description

Within the Play Media course I learned to create game-assets as a whole. All made work had to be put in a portfolio, in which I showed that I was looking for different styles, developed in different projections and perspectives.

The following assets had to be created:
  • A character
  • An item, including interaction between the character and the item
  • A detailed level
  • An NPC (Non-player character)
  • A GUI (Graphical User Interface) or an HUD (Heads up Display)
  • An animation of everything coming together

    The process of this project can be seen on my Tumblr blog, which I used as my portfolio for this course.

    A couple of blogposts can be seen below, the rest is visible on my Tumblr blog.
    Note: the blog is written in Dutch.
  • http://playmediadiederick.tumblr.com/post/141246699807/week-6-nieuwe-visuele-elementenverandering
    http://playmediadiederick.tumblr.com/post/141246369482/week-6-nieuwe-handelingen-character-interactie
    http://playmediadiederick.tumblr.com/post/139551233652/week-2-uitwerking-speelveld-na-de-keuze-gemaakt
    http://playmediadiederick.tumblr.com/post/139551005342/week-2-schetsen-characters-nadat-ik-inspiratie